Tuesday 17 October 2023

What a Cowboy Mexicans v Yankee's

Another game of 'What a Cowboy; this time with my Mexicans taking on Dave's Yankee's partly as I wanted to use some newly finished Mexican/Mediterranean/North African buildings I'd recently finished.

My gang consisted of Tuco (Legend), Big Pedro (Shootist with rifle), Loco, Raoul and Ernesto (Greenhorns) and a Henchmen group (The Three Amigos). Dave's Yankees had a more even spread of abilities with several shootists but no legend.

The mission for the Yankees was to rescue a captive being held by the Mexicans:


Raoul takes up position on a rooftop and observes the advancing Yankees:


The Three Amigos cautiously advance:


Big Pedro, Raoul and Tuco combine to take out the Yankee leader:


The Three Amigos try brawling another Yankee:


One of the Three Amigos goes down while Loco and Raoul move to support them:


Tuco guns down another Yankee:


Ernesto puts another Yankee down:


With only two men left and no injuries to the Mexicans at all the Yankee's flee giving Tuco and his men a comprehensive victory! 

In this game I think I made better use of the Bonanza tokens and the legend abilities of Tuco though I still forgot mostly to use the Desperado cards. Mostly the victory was down to Dave's lack of ability to dodge, he hardly managed to dodge any shots and largely missed when he fired!

Having played a few games now I quite like the way the game plays but it very much lacks the depth and variety of Dead Man's Hand. 

In WAC everything is very generic on the character front so you can't give your gang a distinct flavour and way of operating which very much occurs with DMH. The differences between the various gangs (cowboys, lawmen, outlaws, desperados, bandits and Apache's among others) is really brought out in DMH and there is much more depth to each character. However, DMH is more complicated to play and learn so perhaps less suited to casual play.


ADLG Early Imperial Roman v Ancient British

My Early Imperial Romans took on Simon's Ancient British (actually Gaul's but little to no difference in the lists!). 

The table was fairly open with the Romans slightly stronger on their left and considerably overlapped on the right. Both armies attempted to take advantage of this:


First to engage were the Roman Auxilia on the left, tempting some impetuous Britons out of the safety of a field:

To protect their warriors the chariots charge Legionaries:


The Britons create a gap in the Auxilia line:

On the right the Roman cavalry attempt to hold off numerous Britons:

The situation does not look promising for the Legions with their right being protected by a couple of cavalry facing numerous heavy foot against which they are ineffective:

A gap appears in the Auxiliary line:


On the right the cavalry and Moors battle on but are being flanked by British infantry:


On the left the Auxilia gain the upper hand while the Legions are still pushing forward:


The Legions are slowly being ground down:


The Auxilia have mopped up the remaining British:


The Britons have broken through the Roman lines and are attacking the camp:


The Romans attempt to save the camp:


The camp remarkably holds on despite more Britons assaulting it:


Eventually the camp falls sending the Roman army to defeat:


Back to my old habits of making several positional errors in ADLG games and perhaps not having the best army list I could have had. It was a bit closer than I thought it would be for a while but the loss of the camp tipped the army over the edge, having said that the camp heroically held out for several turns which it really shouldn't have done!