Dave and I played the second game in the "Marlowe to Maidenhyde" campaign, this one entitled "Widbrooke Common". In this scenario the Royalists have just crossed a stream when they are attacked by the Parliamentarians.
The Royalists are stronger in Horse and weaker in Foot than their opponents with a number of the dreaded "untried" units (all the Foot and around 1/3 of the Horse).
The Royalist right flank Horse, facing a maze of hedges and a village:
The Royalist right flank Horse advance but it isn't clear what they can achieve. The village is held by a Royalist Forlorn Hope for now at least! The Royalist Foot have also advanced, they are pike-heavy battalia so are better off in combat. They leave Oxford Musketeers behind as they have been dispirited by artillery fire:
The Red regiment breaks. The Royalist army is beginning to disintegrate:
A fun game and great to get the figures onto the table again. Dave had lost 9 out of 14 points so I was at least two units from breaking his army and in the end I think it was a comfortable win for him.
I'm still not that keen on the rules (but then I really liked FoGR so that probably prejudices me a little), they seem quite clunky with little scope for manoeuvre other than ploughing forward (which may be realistic of course) and the utter lottery of the "untried" category especially for the smaller two-hit units which can break very easily.
I think I've also been spoilt a little on the campaign front with the CoC PSC making CoC games much more interesting and Gary's SP campaign greatly improving SP as a game. This FK&P campaign isn't really a campaign at all, the results of each game have no influence on the next and, in reality, you are just playing a number of games where the army composition, deployment and terrain are pre-set so all you do is advance to combat taking out much of the game. Dave thinks that perhaps this is to introduce you to the rules slowly which it does but I'd hope for more from a campaign though really.
Despite the above I've enjoyed both games so far, the armies look great and I'm looking forward to playing more (and perhaps persuading Dave to try FoGR!) especially if we can pick our own armies and deployment (yes I will drop all the untried troops!).
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