Saturday 8 October 2022

ADLG-R Later Royalist v Early Louis XIV French

A practice game for a club ADLG-R competition taking place in November. Continuing my determination not to rebase any figures I went for a Later Royalist army using only commanded out shot and masses of Cavaliers to see how that would work out. Simon went for Early Louis XIV French. 

The Royalists attacked in the plains with a load of terrain on the flanks that didn't really suit their mounted:


Almost all the Royalist horse move to attack on the right:

Despite an initial advantage the Cavaliers fare poorly in the initial combat:

Three out of four bases of Cavaliers fall quickly:

Prince Rupert has been slow to fetch the rest of the Cavaliers across to support the initial attack:

They do no better than the first lot though:

With the battle all but over the elite Cavaliers see what happens when they charge elite Pike and Shot:

They fare badly is what happens and almost all the Cavalier horse are out of action, the battle is over very quickly:

Another dismal ADLG-R defeat where I failed to destroy a single base of Simons (I think I only inflicted about five hits in total)! The initial charge by the Cavaliers should have done better really but once they had been dispersed the supports were slightly too far behind to help out. 

The terrain was also pretty awful for a cavalry army with both flanks closed off leaving the French to fill the gap between using their infantry against which my less numerous and worse commanded shot units were unlikely to do well and the mounted couldn't really hurt at all.

I should probably stop trying to use FoG-R army compositions in a FoG-R style for ADLG-R and start putting more effort into thinking in an ADLG-R way instead!



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