Monday, 12 May 2025
Cold War Commander Warsaw Pact v BAOR
Wednesday, 14 February 2024
Cold War Commander Warsaw Pact v Chinese
Having become disillusioned with his Americans refusal to obey his orders Simon invested in a Chinese army to rival my 'quantity has a quality all of it's own' Soviets!
For their first run-out we went for the 'Diversionary Attack' where the attacking Chinese have 3000 points, the defending Soviets have 2000 points split into three groups, 1000 points on table and two 500 point reinforcement groups. For a major win the Chinese have to force the Soviets to deploy both reinforcement groups, for a minor win (for both sides!) one group and for a Soviet win none at all in 8 turns.
Looking at what 1000 points gets you this looked like a hard task indeed. I opted for 8 of my trusty BMP-1's with attached infantry for the main force and two groups of reinforcements each 2 T72's and 4 conscript infantry. The only plan I could think of was to hide as far back as possible and hope to not get destroyed quickly.
The view from the Soviet position, all units are concealed in woods or villages:
Tuesday, 18 April 2023
Cold War Commander Warsaw Pact v Americans Scenario 7 "Pursuit"
The third game in Simon and I's CWC campaign. In the first game the Soviets made a successful Deliberate Attack and followed up by defeating the American Counter-Attack. The Soviets are now pursing the retreating Americans who are making a fighting retreat.
To win the Soviets need to inflict 25% casualties on the Americans for a minor victory or break the battlegroup for a major victory. The Americans have to exit 25% of their force across their baseline for a minor victory or 50% for a major victory.
Not being entirely sure how I'd stop the Americans retreating I went for one command of T-72's one of T-64's and one of the inevitable BMP-1's. In support I chose two Hind helicopters and three rocket artillery batteries.
The first surprise for the Soviets occurred when the Americans placed eight potential minefields on the table! This was followed up by a deployment that suggested 12 (very expensive) tanks was their entire force:
However, the two remaining T-64's heroically fight on and take out two American tanks! Meanwhile the BMP-1's move through the wood in support:
Thursday, 2 February 2023
Cold War Commander Warsaw Pact v Americans Scenario 3 "Counter Attack"
After the Soviet's victory in our last game "Assault" Simon's Americans attempted a counter attack to drive the Soviets back.
This scenario lasts 8 turns and the attacker (the Americans) has 50% more points than the defender who deploys in the end third of the table. To win a minor objective the attacker has to inflict 25% casualties, for a major objective they have to break the opposing battlegroup.
Having less points to play with this time the first thing I did was dump the ineffective helicopters, the BTR-80's and a few other things to make the points total. The trusty BMP-1's and T64/72's would attempt to hold back the Imperialist hordes!
The Soviets deploy their T72's in a wood on the left, half the BMP-1's in the central wood with the rest in reserve in the town behind the lines and the T64's plus a couple of infantry in the town on the right:


























































