Showing posts with label Scots Covenanter. Show all posts
Showing posts with label Scots Covenanter. Show all posts

Tuesday, 7 November 2023

ADLG-R Scots Covenanter v Scots Royalist

Another ADLG-R game against Simon, this time with my Scots Covenanters taking on Simon's Scots Royalists. I opted for a huge army with almost every unit mediocre apart from one elite Pike and Shot regiment and two average medium guns giving a break point of 35! 

I expected Simon's army to be much smaller, the plan being to overwhelm him on the flanks while ideally trading losses in the centre.

Most of the terrain ended up on the left. Unfortunately for my plan Simon's army was not that much smaller than mine and was of somewhat better quality:      

My army was a mighty horde though, I've never seen so many figures in an ADLG army! 


The initial clash occurred on the right where the more numerous and better quality Royalist cavalry gained an advantage: 

On the left the Covenanters had an advantage but were struggling to use their cavalry up against the terrain:

Charge! The only elite unit in the Covenanter army goes into action:

More violence in the centre where Royalist Highlanders are swarming into the Covenanter lines:

On the left the struggle favours the Covenanters:

Gaps appear in the Covenanter lines as their artillery is quickly overwhelmed:


The Covenanters have more reserves but will they help? 
Covenanter cavalry advance to outflank the Royalist Highlanders, they should have done this before but I forgot to move them: 

The Covenanter line starts to collapse: 

Losses mount on both sides: 

On the left the Covenanters get their act together at last: 

It is too little too late though as the Covenanters break in rout! 


Great fun and interesting to use such an unusual army composition, the Royalists lost a fair few units but it wasn't that close. Unfortunately I ended up making some of my frequent ADLG mistakes again, especially with the cavalry on the left which could have flanked the enemy much quicker.

I also hadn't realised quite how bad the light artillery interspaced between my pike and shot units would be, I should have dropped them back before they could be contacted as they were all wiped out very quickly.

 






Sunday, 9 April 2023

FoGR Scots Covenanter v Scots Royalist

Another FoGR game in Norfolk, this time with my Scot's Covenanters taking on Bill's Scot's Royalist in 15mm. 

Even at 650 points the Covenanter army was huge with an impressive 15 units and four commanders. On the downside several units were 'Poor' quality and some had an insufficient number of muskets!

The Covenanters won the initiative and decided to attack in agricultural terrain. Heavily outnumbered the Royalists adopted a somewhat defensive deployment:


The Covenanter's pour forwards while the Royalist's send vast numbers of Highlanders to capture the village on the left:

Both armies continue their advances:

The Royalist Highlanders destroy some Dragoons facing them while Covenanter Horse push back the Royalist Moss Troopers:

The Royalist Highlanders capture the village:

The Covenanters are beginning to put pressure on the Royalist left though:

The Royalist foot decide it is time to advance and engage the weakened Covenanter centre:

With Covenanter Horse lurking the Royalist Highlanders seem unwilling to leave the village:

Finally the two main infantry lines clash! The Royalists have more troops in the front line but the Covenanters have more reserves (admittedly poor quality!) and the superior 'Campbell of Lawers' Regiment (in the blue bonnets) to contest the field:

A break-through for the Covenanters as the White Regiment first weakens it's opponent with some accurate (aka 'lucky') shooting and then charges in to finish them off:

Poor Covenanter foot to the rescue! Covenanter frame guns are also pounding the Royalist foot:

The veteran 'Campbell of Lawers' regiment storms through the Royalist foot producing a large hole in the Royalist line:

With a couple of other units down the Royalists admitted defeat and retired from the field. It's great to be getting back into FoGR, I think numbers certainly counted in this game (combined with a lotof 1's and 2's for Bill's death rolls) rather than lack of quality!