The (in)famous Tim aka "Madaxeman" wanted to try out Chain of Command so I set up a fairly simple introductory scenario with my Germans attacking Tim's Americans using the "attack on an objective" scenario from the rule book. The Germans used an infantry gun as their support while the Americans took some barbed wire:
The patrol phase ended with two jump off points at the back and one forward for the Americans with the Germans having three based in the industrial units and the woods near their base line. The Americans deploy a squad in the objective building and one opposite the largest factory unit on overwatch:
The German response is swift with a squad deploying in the factory supported by the infantry gun both of which open fire on the Americans opposite:
The Americans start to take losses in an unequal firefight:
The first American squad is pinned, they move up a second squad but have not arrived in time to save their colleagues:
The Germans finish off the first American squad which breaks for the rear:
The second US squad makes it to the hedge line. They are out of the line of fire of the German squad in the factory but the gun is capable of firing at them:
After a few failed attempts to arrive (I'd had to deploy my senior leader early on to command the gun and men in the factory) the remaining two German squads make it onto the table. One takes up position on the left supporting the infantry gun while the second moves up opposite the farm house and is joined by the squad from the factory:
With the situation looking bleak for the Americans we called it a day at this point. Tim enjoyed the game and wants to play again, as it was an introduction I kept things fairly simple (we didn't use grenades or covering fire for example) and used minimal support (Tim was most impressed with the German infantry gun which is good value) so no tanks etc.
One amusing thing was that Tim's Americans are 20mm while my Germans are 28mm! I confess I thought this would look a bit ridiculous but in fact it worked quite well, possibly because of this:
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