A first game for a considerable while against my usual Rommel opponent Andy saw us decide to play the 'Juno Beach' scenario again. I'd bought some tanks specifically for this scenario previously when we played it in 2019 and got a coastline strip so it also seemed a good opportunity to get some more use out of them!
The scenario recreates the landing of the Canadian 3rd Infantry Division with the German 716th Infantry Division defending the beach area, the 352nd Division further inland and the 21st Panzer Division hopefully arriving to counter-attack later in the day:
The invasion is here! Canadians arrive on the beaches:
Support from the RAF as one German-held town is carpet bombed damaging the defending German infantry:
The Canadians waste no time moving off the beaches quickly and beginning to take out isolated German defenders:
While the Canadian infantry attack the German-held towns their armour pushes inland. At this stage the Germans can do little but try to hold the Canadians up and minimize losses:
The Canadians capture there first objective but the towns prove a trickier task with the Germans holding on grimly:
The German defenders refuse to be evicted from the streets and buildings as fighting rages on:
The first elements of the 21st Panzer Division arrive to support the 353nd Infantry Division. So far no fighting has been seen this far inland but the Canadians have been massing their forces and it won't stay quiet for long:
The Canadian armour advances while the 21st Panzer moves to oppose them:
One town finally falls to the Canadians, they need one more objective by nightfall to win the day. The battle is now into the afternoon though so they will need to press on:
The remainder of the 21st Panzer arrives:
The remnants of the 716th Infantry Division hold on to the last town having given and taken huge losses they are now almost spent:
Meanwhile the two inland objectives come under attack resulting in a rare counter-attack from the 21st Panzer. In the distance infantry from the second wave of Canadians (9th Brigade and some self-propelled artillery) are hurried forward to support the Canadian armour:
The Canadians push the assault very aggressively and begin to hammer the defenders. The objective on the German right looks secure but on the left things are starting to look desperate. Night may save the Germans yet though:
The Canadians have a number of tank battalions well inland but no infantry support as yet:
The Canadians prepare to attack:
More and more Canadians reach the fighting while the Germans have no more troops to commit. They are holding on but weakening quickly under the Canadian attacks:
The right hand German objective is still held but the Canadians have screened it with enough force to prevent them moving to help their comrades on the left:
Another fantastic game of Rommel against Andy which went right down to the wire! Rommel has a variable end to the game and I did have two chances for the game to end with me still controlling two objectives:
As for me it became obvious the difficulty the Germans had with their two defensive lines being too far apart to support each other allowing them to be taken out piecemeal and bypassed, I think given the choice I'd have deployed both the 716th and 352nd forward to make a much more solid line and relied on the 21st Panzer to defend/retake the inland objectives if necessary. Sadly as in reality I wasn't allowed to do my own deployment though......
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