Almost immediately after being painted the 10mm British 1940 force for Rommel rolled into action. My opponent again was Andy, this time using 1940 Germans. Feeling it was most appropriate we went for the 'Evacuation' scenario which sees the British defending five objectives that they need to hold for a number of turns. The Germans need to capture three of the five objectives before they are evacuated or night falls:
This time I thought I'd try a different plan and go for a solid defensive line as far forward as possible. The advantage of this approach is that firstly it would be harder for Andy to achieve the devastating flanking attacks he has become very adept at and secondly if all went well I'd only have to survive ten turns (five of Andy's and five of mine). The downside was that to hold the entire line would use up almost all my forces with nothing left in reserve and only single bases holding the other objectives. If Andy broke through the line the game could be over very quickly as well.
My force consisted of an Infantry Brigade supported by the 'Tiger of the early war' Matilda tanks and an Armoured Brigade. I ended up with only 11 terrain choices but still managed to make a decent defensive position and cover the 10 turn objective with a river. The Infantry Brigade deployed on the left, the Armoured Brigade on the right. Andy had a Panzer KG on his right, an Infantry KG in the centre and a Fallschirmjäger KG on his left:
The German attack is repulsed all along the line:
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