My third 'colonial' game in a row saw Dave and I try out the Sudan modifications for Sharp Practice from the 2021 Lard Mag. The modifications also include a short three game campaign so we played the first scenario from that in which the Mahdists have to capture a missionary and his family from a defended village before a relief column can intervene:
The Mahdists make a strong start with vast numbers of fanatical warriors emerging from the wadi and rushing towards the village:
The British relief column arrives as does another Mahdist horde, neither force can see the other due to the intervening sand dunes:
Just in time the British Garrison deploys into the village before the Mahdist skirmishers can over-run it:
British fire cuts the skirmishers down in droves and they flee back:
The warriors are undaunted though and press on:
Hussars gallop ahead from the relief column to help out the garrison:
One group of warriors turn to face the Hussars while the rest prepare to assault the village:
The warriors regroup and prepare to charge again:
The fanatical warriors charge home again!
The amendments worked well, basically they introduce one of the concepts from Infamy of 'fervour' for the wilder warriors making them move quicker and be more resilient to the effects of shock. This is just as well as the British firepower with breech-loading rifles is awesome and can be devastating!
We both really enjoyed the game and are keen to play the next scenario, my Sudan collection has not been used in years which is a shame as I am quite fond of them. Even though they are not really based for SP the casualty markers worked well, it has even inspired me to order a few more figures for leaders and the Naval Brigade for the next game!
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