Another practice game for one of my club mates, Ian's Seleucid's which he is thinking of using at Warfare. I thought I'd give my Huns a rare run out, an army I'm very fond of but which hasn't seen action for a while.
I went for a simple composition of two wings of MC/LC and a centre of impetuous Goths and Hun Nobles commanded by Atilla himself. Apart from the Goths the entire army was elite! Of course, this resulted in a rather small break point at 20.
Winning the initiative I elected to defend in the steppes and got some reasonably favourable terrain:
On the left the Huns crash into the Thracians and immediately make inroads into them. The Seleucid cataphracts next to the Thracians are very outnumbered and facing the Gothic cavalry while the rest of the Seleucids are still a move or two from being able to intervene:
An interesting game where I made two stupid mistakes that cost me significantly. Firstly, charging into the Seleucid javelin armed light horse when I should have just shot at them and secondly placing my camp in the centre of the table when it should have been on one side or the other! Having such a small break point amplified these errors as they cost me 8 points out of my 20 break points.
Other than that, the plan worked reasonably well with the much more mobile Huns getting into the vulnerable Thracians and almost capturing the Seleucid camp themselves. I think Ian had lost 17 from his much higher 26 break point so the mistakes certainly cost me, another learning experience!
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