After succeeding in the 'Evacuation' scenario in the last game this one saw my 1940 British attempting a 'Recon in Force' against Andy's Germans.
In this scenario the Germans have to defend nine objectives, four of which are dummies. To win the British have to capture any three 'real' objectives. My force consisted of two infantry brigades and an armoured brigade well supported with artillery.
The British prepare to move. Unfortunately, I had brought along the only cloth I have that does not have a grid on it so we had to improvise with rather garish counters to mark the grid lines!
A third objective is taken in the town on the right. It's another dummy though:
Andy and I have played an awful lot of Rommel now (maybe around 20 games!) and, I think, have both become quite proficient at playing. One thing we have noticed is an increasing tendency for the defender in the scenarios to just sit back as, in general, there is little point in launching counter-attacks and shuffling troops between the objectives while maintaining your Ops dice is much more efficient. One solution might be to try some 'historical' scenarios though it is noticeable that these mostly consist of vast numbers of infantry and few 'toys' like tanks and artillery!
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